public override IntPtr GetAddress(string funcName) { IntPtr dynAddress = Wgl.wglGetProcAddress(funcName); if (!BindingsBase.IsInvalidAddress(dynAddress)) { return(dynAddress); } return(API.GetProcAddress(opengl32Handle, funcName)); }
protected override IntPtr GetAddress(string funcname) { return(Wgl.wglGetProcAddress(funcname)); }