private static void ProcessMouseWheelEvent(Sdl2NativeWindow window, MouseWheelEvent ev) { window.OnMouseWheel(ev.X, ev.Y); }
public void ProcessWheelEvent(MouseWheelEvent wheel) { state.SetScrollRelative(wheel.X, wheel.Y); }
static void ProcessMouseWheelEvent(Sdl2NativeWindow window, MouseWheelEvent ev) { window.OnMouseWheel(ev.X, ev.Y); }
public void ProcessWheelEvent(MouseWheelEvent wheel) { state.WheelPrecise += wheel.Y; mice[0].WheelPrecise += wheel.Y; }