public UserAccountService(IConfigSource config) : base(config) { IConfig userConfig = config.Configs["UserAccountService"]; if (userConfig == null) throw new Exception("No UserAccountService configuration"); // In case there are several instances of this class in the same process, // the console commands are only registered for the root instance if (m_RootInstance == null) { m_RootInstance = this; string gridServiceDll = userConfig.GetString("GridService", string.Empty); if (gridServiceDll != string.Empty) m_GridService = LoadPlugin<IGridService>(gridServiceDll, new Object[] { config }); string authServiceDll = userConfig.GetString("AuthenticationService", string.Empty); if (authServiceDll != string.Empty) m_AuthenticationService = LoadPlugin<IAuthenticationService>(authServiceDll, new Object[] { config }); string presenceServiceDll = userConfig.GetString("GridUserService", string.Empty); if (presenceServiceDll != string.Empty) m_GridUserService = LoadPlugin<IGridUserService>(presenceServiceDll, new Object[] { config }); string invServiceDll = userConfig.GetString("InventoryService", string.Empty); if (invServiceDll != string.Empty) m_InventoryService = LoadPlugin<IInventoryService>(invServiceDll, new Object[] { config }); if (MainConsole.Instance != null) { MainConsole.Instance.Commands.AddCommand("UserService", false, "create user", "create user [<first> [<last> [<pass> [<email>]]]]", "Create a new user", HandleCreateUser); MainConsole.Instance.Commands.AddCommand("UserService", false, "reset user password", "reset user password [<first> [<last> [<password>]]]", "Reset a user password", HandleResetUserPassword); MainConsole.Instance.Commands.AddCommand("UserService", false, "set user level", "set user level [<first> [<last> [<level>]]]", "Set user level. If >= 200 and 'allow_grid_gods = true' in OpenSim.ini, " + "this account will be treated as god-moded. " + "It will also affect the 'login level' command. ", HandleSetUserLevel); MainConsole.Instance.Commands.AddCommand("UserService", false, "show account", "show account <first> <last>", "Show account details for the given user", HandleShowAccount); } } }
public void Initialize(IConfigSource config, IRegistryCore registry) { IConfig handlerConfig = config.Configs["Handlers"]; if (handlerConfig.GetString("UserAccountHandler", "") != Name) return; m_localService = new UserAccountService(); m_localService.Configure(config, registry); Init(registry, Name); registry.RegisterModuleInterface<IUserAccountService>(this); m_registry = registry; }
public UserAccountService(IConfigSource config) : base(config) { IConfig userConfig = config.Configs["UserAccountService"]; if (userConfig == null) { throw new Exception("No UserAccountService configuration"); } // In case there are several instances of this class in the same process, // the console commands are only registered for the root instance if (m_RootInstance == null) { m_RootInstance = this; string gridServiceDll = userConfig.GetString("GridService", string.Empty); if (gridServiceDll != string.Empty) { m_GridService = LoadPlugin <IGridService>(gridServiceDll, new Object[] { config }); } string authServiceDll = userConfig.GetString("AuthenticationService", string.Empty); if (authServiceDll != string.Empty) { m_AuthenticationService = LoadPlugin <IAuthenticationService>(authServiceDll, new Object[] { config }); } string presenceServiceDll = userConfig.GetString("GridUserService", string.Empty); if (presenceServiceDll != string.Empty) { m_GridUserService = LoadPlugin <IGridUserService>(presenceServiceDll, new Object[] { config }); } string invServiceDll = userConfig.GetString("InventoryService", string.Empty); if (invServiceDll != string.Empty) { m_InventoryService = LoadPlugin <IInventoryService>(invServiceDll, new Object[] { config }); } if (MainConsole.Instance != null) { MainConsole.Instance.Commands.AddCommand("UserService", false, "create user", "create user [<first> [<last> [<pass> [<email>]]]]", "Create a new user", HandleCreateUser); MainConsole.Instance.Commands.AddCommand("UserService", false, "reset user password", "reset user password [<first> [<last> [<password>]]]", "Reset a user password", HandleResetUserPassword); } } }
public UserAccountService(IConfigSource config) : base(config) { IConfig userConfig = config.Configs["UserAccountService"]; if (userConfig == null) throw new Exception("No UserAccountService configuration"); // In case there are several instances of this class in the same process, // the console commands are only registered for the root instance if (m_RootInstance == null) { m_RootInstance = this; string gridServiceDll = userConfig.GetString("GridService", string.Empty); if (gridServiceDll != string.Empty) m_GridService = LoadPlugin<IGridService>(gridServiceDll, new Object[] { config }); string authServiceDll = userConfig.GetString("AuthenticationService", string.Empty); if (authServiceDll != string.Empty) m_AuthenticationService = LoadPlugin<IAuthenticationService>(authServiceDll, new Object[] { config }); string presenceServiceDll = userConfig.GetString("PresenceService", string.Empty); if (presenceServiceDll != string.Empty) m_PresenceService = LoadPlugin<IPresenceService>(presenceServiceDll, new Object[] { config }); string invServiceDll = userConfig.GetString("InventoryService", string.Empty); if (invServiceDll != string.Empty) m_InventoryService = LoadPlugin<IInventoryService>(invServiceDll, new Object[] { config }); if (MainConsole.Instance != null) { MainConsole.Instance.Commands.AddCommand("UserService", false, "create user", "create user [<first> [<last> [<pass> [<email>]]]]", "Create a new user", HandleCreateUser); MainConsole.Instance.Commands.AddCommand("UserService", false, "reset user password", "reset user password [<first> [<last> [<password>]]]", "Reset a user password", HandleResetUserPassword); } } }
public UserAccountService(IConfigSource config) : base(config) { IConfig userConfig = config.Configs["UserAccountService"]; if (userConfig == null) { throw new Exception("No UserAccountService configuration"); } string gridServiceDll = userConfig.GetString("GridService", string.Empty); if (gridServiceDll != string.Empty) { m_GridService = LoadPlugin <IGridService>(gridServiceDll, new Object[] { config }); } string authServiceDll = userConfig.GetString("AuthenticationService", string.Empty); if (authServiceDll != string.Empty) { m_AuthenticationService = LoadPlugin <IAuthenticationService>(authServiceDll, new Object[] { config }); } string presenceServiceDll = userConfig.GetString("GridUserService", string.Empty); if (presenceServiceDll != string.Empty) { m_GridUserService = LoadPlugin <IGridUserService>(presenceServiceDll, new Object[] { config }); } string invServiceDll = userConfig.GetString("InventoryService", string.Empty); if (invServiceDll != string.Empty) { m_InventoryService = LoadPlugin <IInventoryService>(invServiceDll, new Object[] { config }); } string avatarServiceDll = userConfig.GetString("AvatarService", string.Empty); if (avatarServiceDll != string.Empty) { m_AvatarService = LoadPlugin <IAvatarService>(avatarServiceDll, new Object[] { config }); } m_CreateDefaultAvatarEntries = userConfig.GetBoolean("CreateDefaultAvatarEntries", false); // In case there are several instances of this class in the same process, // the console commands are only registered for the root instance if (m_RootInstance == null && MainConsole.Instance != null) { m_RootInstance = this; MainConsole.Instance.Commands.AddCommand("Users", false, "create user", "create user [<first> [<last> [<pass> [<email> [<user id>]]]]]", "Create a new user", HandleCreateUser); MainConsole.Instance.Commands.AddCommand("Users", false, "reset user password", "reset user password [<first> [<last> [<password>]]]", "Reset a user password", HandleResetUserPassword); MainConsole.Instance.Commands.AddCommand("Users", false, "set user level", "set user level [<first> [<last> [<level>]]]", "Set user level. If >= 200 and 'allow_grid_gods = true' in OpenSim.ini, " + "this account will be treated as god-moded. " + "It will also affect the 'login level' command. ", HandleSetUserLevel); MainConsole.Instance.Commands.AddCommand("Users", false, "show account", "show account <first> <last>", "Show account details for the given user", HandleShowAccount); } }
public UserAccountService(IConfigSource config) : base(config) { IConfig userConfig = config.Configs["UserAccountService"]; if (userConfig == null) { throw new Exception("No UserAccountService configuration"); } string gridServiceDll = userConfig.GetString("GridService", string.Empty); if (gridServiceDll != string.Empty) { m_GridService = LoadPlugin <IGridService>(gridServiceDll, new Object[] { config }); } string authServiceDll = userConfig.GetString("AuthenticationService", string.Empty); if (authServiceDll != string.Empty) { m_AuthenticationService = LoadPlugin <IAuthenticationService>(authServiceDll, new Object[] { config }); } string presenceServiceDll = userConfig.GetString("GridUserService", string.Empty); if (presenceServiceDll != string.Empty) { m_GridUserService = LoadPlugin <IGridUserService>(presenceServiceDll, new Object[] { config }); } string invServiceDll = userConfig.GetString("InventoryService", string.Empty); if (invServiceDll != string.Empty) { m_InventoryService = LoadPlugin <IInventoryService>(invServiceDll, new Object[] { config }); } string avatarServiceDll = userConfig.GetString("AvatarService", string.Empty); if (avatarServiceDll != string.Empty) { m_AvatarService = LoadPlugin <IAvatarService>(avatarServiceDll, new Object[] { config }); } m_CreateDefaultAvatarEntries = userConfig.GetBoolean("CreateDefaultAvatarEntries", false); // create a system grid god account UserAccount ggod = GetUserAccount(UUID.Zero, UUID_GRID_GOD); if (ggod == null) { UserAccountData d = new UserAccountData(); d.FirstName = "GRID"; d.LastName = "SERVICES"; d.PrincipalID = UUID_GRID_GOD; d.ScopeID = UUID.Zero; d.Data = new Dictionary <string, string>(); d.Data["Email"] = string.Empty; d.Data["Created"] = Util.UnixTimeSinceEpoch().ToString(); d.Data["UserLevel"] = "240"; d.Data["UserFlags"] = "0"; d.Data["ServiceURLs"] = string.Empty; m_Database.Store(d); } if (m_RootInstance == null) { m_RootInstance = this; // In case there are several instances of this class in the same process, // the console commands are only registered for the root instance if (MainConsole.Instance != null) { MainConsole.Instance.Commands.AddCommand("Users", false, "create user", "create user [<first> [<last> [<pass> [<email> [<user id> [<model>]]]]]]", "Create a new user", HandleCreateUser); MainConsole.Instance.Commands.AddCommand("Users", false, "reset user password", "reset user password [<first> [<last> [<password>]]]", "Reset a user password", HandleResetUserPassword); MainConsole.Instance.Commands.AddCommand("Users", false, "reset user email", "reset user email [<first> [<last> [<email>]]]", "Reset a user email address", HandleResetUserEmail); MainConsole.Instance.Commands.AddCommand("Users", false, "set user level", "set user level [<first> [<last> [<level>]]]", "Set user level. If >= 200 and 'allow_grid_gods = true' in OpenSim.ini, " + "this account will be treated as god-moded. " + "It will also affect the 'login level' command. ", HandleSetUserLevel); MainConsole.Instance.Commands.AddCommand("Users", false, "show account", "show account <first> <last>", "Show account details for the given user", HandleShowAccount); } } }