public virtual bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags,
                                        AgentData data, out int requestedUDPPort, out string reason)
        {
            reason = String.Empty;
            // Try local first
            if (m_localBackend.CreateAgent(destination, aCircuit, teleportFlags, data, out requestedUDPPort,
                                           out reason))
            {
                return(true);
            }
            requestedUDPPort = destination.ExternalEndPoint.Port; //Just make sure..

            reason = String.Empty;

            string uri = MakeUri(destination, true) + aCircuit.AgentID + "/";

            try
            {
                OSDMap args = aCircuit.PackAgentCircuitData();

                args["destination_x"]    = OSD.FromString(destination.RegionLocX.ToString());
                args["destination_y"]    = OSD.FromString(destination.RegionLocY.ToString());
                args["destination_name"] = OSD.FromString(destination.RegionName);
                args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
                args["teleport_flags"]   = OSD.FromString(teleportFlags.ToString());
                if (data != null)
                {
                    args["agent_data"] = data.Pack();
                }

                string resultStr = WebUtils.PostToService(uri, args);
                //Pull out the result and set it as the reason
                if (resultStr == "")
                {
                    return(false);
                }
                OSDMap result = OSDParser.DeserializeJson(resultStr) as OSDMap;
                reason = result["reason"] != null ? result["reason"].AsString() : "";
                if (result["success"].AsBoolean())
                {
                    //Not right... don't return true except for opensim combatibility :/
                    if (reason == "" || reason == "authorized")
                    {
                        return(true);
                    }
                    //We were able to contact the region
                    try
                    {
                        //We send the CapsURLs through, so we need these
                        OSDMap responseMap = (OSDMap)OSDParser.DeserializeJson(reason);
                        if (responseMap.ContainsKey("Reason"))
                        {
                            reason = responseMap["Reason"].AsString();
                        }
                        if (responseMap.ContainsKey("requestedUDPPort"))
                        {
                            requestedUDPPort = responseMap["requestedUDPPort"];
                        }
                        return(result["success"].AsBoolean());
                    }
                    catch
                    {
                        //Something went wrong
                        return(false);
                    }
                }

                reason = result.ContainsKey("Message") ? result["Message"].AsString() : "Could not contact the region";
                return(false);
            }
            catch (Exception e)
            {
                MainConsole.Instance.Warn("[REMOTE SIMULATION CONNECTOR]: CreateAgent failed with exception: " + e);
                reason = e.Message;
            }

            return(false);
        }
예제 #2
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        public bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, AgentData data, out string reason)
        {
            reason = String.Empty;
            // Try local first
            if (m_localBackend.CreateAgent(destination, aCircuit, teleportFlags, data, out reason))
            {
                return(true);
            }

            reason = String.Empty;

            string uri = MakeUri(destination, true) + aCircuit.AgentID + "/";

            try
            {
                OSDMap args = aCircuit.PackAgentCircuitData();

                args["destination_x"]    = OSD.FromString(destination.RegionLocX.ToString());
                args["destination_y"]    = OSD.FromString(destination.RegionLocY.ToString());
                args["destination_name"] = OSD.FromString(destination.RegionName);
                args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
                args["teleport_flags"]   = OSD.FromString(teleportFlags.ToString());
                if (data != null)
                {
                    args["agent_data"] = data.Pack();
                }

                OSDMap result  = WebUtils.PostToService(uri, args);
                OSDMap results = WebUtils.GetOSDMap(result["_RawResult"].AsString());
                //Pull out the result and set it as the reason
                if (results == null)
                {
                    return(false);
                }
                reason = results["reason"] != null ? results["reason"].AsString() : "";
                if (result["Success"].AsBoolean())
                {
                    try
                    {
                        OSDMap responseMap = (OSDMap)OSDParser.DeserializeJson(reason);
                        if (responseMap.ContainsKey("Reason"))
                        {
                            reason = responseMap["Reason"].AsString();
                        }
                        return(responseMap["Success"].AsBoolean());
                    }
                    catch
                    {
                        //Not right... don't return true except for opensim combatibility :/
                        return(true);
                    }
                }

                reason = result["Message"] != null ? result["Message"].AsString() : "error";
                return(false);
            }
            catch (Exception e)
            {
                m_log.Warn("[REMOTE SIMULATION CONNECTOR]: CreateAgent failed with exception: " + e.ToString());
                reason = e.Message;
            }

            return(false);
        }