예제 #1
0
 /// <summary>
 /// Only called by the MainLoop.
 /// </summary>
 private void ObjectKilled(CMModel model, CMView view, SceneObjectGroup group)
 {
     if ((m_state & State.SHOWING_CHANGES) > 0)
     {
         view.RemoveOrUpdateDeletedEntity(group);
         model.RemoveOrUpdateDeletedEntity(group);
     }
 }
예제 #2
0
 /// <summary>
 /// Only called by the MainLoop.
 /// </summary>
 private void ObjectKilled(CMModel model, CMView view, SceneObjectGroup group)
 {
     if ((m_state & State.SHOWING_CHANGES) > 0)
     {
         view.RemoveOrUpdateDeletedEntity(group);
         model.RemoveOrUpdateDeletedEntity(group);
     }
 }