public AddNewMovement ( System.Vector3 vec, Quaternion rotation ) : void | ||
vec | System.Vector3 | The vector in which to move. This is relative to the rotation argument |
rotation | Quaternion | |
리턴 | void |
public AddNewMovement ( System.Vector3 vec, Quaternion rotation ) : void | ||
vec | System.Vector3 | The vector in which to move. This is relative to the rotation argument |
rotation | Quaternion | |
리턴 | void |