public HGScene(RegionInfo regInfo, AgentCircuitManager authen, CommunicationsManager commsMan, SceneCommunicationService sceneGridService, StorageManager storeManager, ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool SeeIntoRegionFromNeighbor, IConfigSource config, string simulatorVersion) : base(regInfo, authen, commsMan, sceneGridService, storeManager, moduleLoader, dumpAssetsToFile, physicalPrim, SeeIntoRegionFromNeighbor, config, simulatorVersion) { m_log.Info("[HGScene]: Starting HGScene."); m_assMapper = new HGAssetMapper(this); EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem; }
public HGUuidGatherer(HGAssetMapper assMap, IAssetService assetCache, string assetServerURL) : base(assetCache) { m_assetMapper = assMap; m_assetServerURL = assetServerURL; }