/// <summary> /// /// </summary> /// <param name="mapReq"></param> /// <returns></returns> public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) { m_log.Debug("[Caps]: MapLayer Request in region: " + m_regionName); LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse()); return(mapResponse); }
/// <summary> /// /// </summary> /// <param name="mapReq"></param> /// <returns></returns> public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) { m_log.Debug("[WORLD MAP]: MapLayer Request in region: " + m_scene.RegionInfo.RegionName); LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse()); return mapResponse; }
/// <summary> /// /// </summary> /// <param name="mapReq"></param> /// <returns></returns> public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) { m_log.Debug("[CAPS]: MapLayer Request in region: " + m_regionName); LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse()); return mapResponse; }