public void RegionLoaded(Scene scene) { if (m_log.IsDebugEnabled) { m_log.DebugFormat ("{0} called", System.Reflection.MethodBase.GetCurrentMethod ().Name); } if (!Enabled) return; setResponse = new LLSDEnvironmentSetResponse(); scene.EventManager.OnRegisterCaps += OnRegisterCaps; }
public void RegionLoaded(Scene scene) { if (!Enabled) return; setResponse = new LLSDEnvironmentSetResponse(); scene.EventManager.OnRegisterCaps += OnRegisterCaps; }