public string GetHandlerRegion(OSHttpResponse httpResponse, string param) { // be resilient and don't get confused by a terminating '/' param = param.TrimEnd(new char[]{'/'}); string[] comps = param.Split('/'); UUID regionID = (UUID)comps[0]; m_log.DebugFormat("{0} GET region UUID {1}", MsgID, regionID.ToString()); if (UUID.Zero == regionID) throw new Exception("missing region ID"); Scene scene = null; App.SceneManager.TryGetScene(regionID, out scene); if (null == scene) return Failure(httpResponse, OSHttpStatusCode.ClientErrorNotFound, "GET", "cannot find region {0}", regionID.ToString()); RegionDetails details = new RegionDetails(scene.RegionInfo); // m_log.DebugFormat("{0} GET comps {1}", MsgID, comps.Length); // for (int i = 0; i < comps.Length; i++) m_log.DebugFormat("{0} GET comps[{1}] >{2}<", MsgID, i, comps[i]); if (1 == comps.Length) { // complete region details requested RestXmlWriter rxw = new RestXmlWriter(new StringWriter()); XmlSerializer xs = new XmlSerializer(typeof(RegionDetails)); xs.Serialize(rxw, details, _xmlNs); return rxw.ToString(); } if (2 == comps.Length) { string resp = ShortRegionInfo(comps[1], details[comps[1]]); if (null != resp) return resp; // m_log.DebugFormat("{0} GET comps advanced: >{1}<", MsgID, comps[1]); // check for {terrain,stats,prims} switch (comps[1].ToLower()) { case "terrain": return RegionTerrain(httpResponse, scene); case "stats": return RegionStats(httpResponse, scene); case "prims": return RegionPrims(httpResponse, scene, Vector3.Zero, Vector3.Zero); } } if (3 == comps.Length) { switch (comps[1].ToLower()) { case "prims": string[] subregion = comps[2].Split(','); if (subregion.Length == 6) { Vector3 min, max; try { min = new Vector3((float)Double.Parse(subregion[0]), (float)Double.Parse(subregion[1]), (float)Double.Parse(subregion[2])); max = new Vector3((float)Double.Parse(subregion[3]), (float)Double.Parse(subregion[4]), (float)Double.Parse(subregion[5])); } catch (Exception) { return Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest, "GET", "invalid subregion parameter"); } return RegionPrims(httpResponse, scene, min, max); } else { return Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest, "GET", "invalid subregion parameter"); } } } return Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest, "GET", "too many parameters {0}", param); }
public string GetHandlerRegion(IOSHttpResponse httpResponse, string param) { // be resilient and don't get confused by a terminating '/' param = param.TrimEnd(new char[] { '/' }); string[] comps = param.Split('/'); UUID regionID = (UUID)comps[0]; m_log.DebugFormat("{0} GET region UUID {1}", MsgID, regionID.ToString()); if (UUID.Zero == regionID) { throw new Exception("missing region ID"); } Scene scene = null; App.SceneManager.TryGetScene(regionID, out scene); if (null == scene) { return(Failure(httpResponse, OSHttpStatusCode.ClientErrorNotFound, "GET", "cannot find region {0}", regionID.ToString())); } RegionDetails details = new RegionDetails(scene.RegionInfo); // m_log.DebugFormat("{0} GET comps {1}", MsgID, comps.Length); // for (int i = 0; i < comps.Length; i++) m_log.DebugFormat("{0} GET comps[{1}] >{2}<", MsgID, i, comps[i]); if (1 == comps.Length) { // complete region details requested RestXmlWriter rxw = new RestXmlWriter(new StringWriter()); XmlSerializer xs = new XmlSerializer(typeof(RegionDetails)); xs.Serialize(rxw, details, _xmlNs); return(rxw.ToString()); } if (2 == comps.Length) { string resp = ShortRegionInfo(comps[1], details[comps[1]]); if (null != resp) { return(resp); } // m_log.DebugFormat("{0} GET comps advanced: >{1}<", MsgID, comps[1]); // check for {terrain,stats,prims} switch (comps[1].ToLower()) { case "terrain": return(RegionTerrain(httpResponse, scene)); case "stats": return(RegionStats(httpResponse, scene)); case "prims": return(RegionPrims(httpResponse, scene, Vector3.Zero, Vector3.Zero)); } } if (3 == comps.Length) { switch (comps[1].ToLower()) { case "prims": string[] subregion = comps[2].Split(','); if (subregion.Length == 6) { Vector3 min, max; try { min = new Vector3((float)Double.Parse(subregion[0], Culture.NumberFormatInfo), (float)Double.Parse(subregion[1], Culture.NumberFormatInfo), (float)Double.Parse(subregion[2], Culture.NumberFormatInfo)); max = new Vector3((float)Double.Parse(subregion[3], Culture.NumberFormatInfo), (float)Double.Parse(subregion[4], Culture.NumberFormatInfo), (float)Double.Parse(subregion[5], Culture.NumberFormatInfo)); } catch (Exception) { return(Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest, "GET", "invalid subregion parameter")); } return(RegionPrims(httpResponse, scene, min, max)); } else { return(Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest, "GET", "invalid subregion parameter")); } } } return(Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest, "GET", "too many parameters {0}", param)); }