예제 #1
0
        internal static T ParseChunk <T>(
            BinaryReader reader,
            W3dParseContext context,
            Func <W3dChunkHeader, T> parseCallback)
            where T : W3dChunk
        {
            var chunkHeader   = W3dChunkHeader.Parse(reader);
            var startPosition = reader.BaseStream.Position;
            var endPosition   = startPosition + chunkHeader.ChunkSize;

            context.PushChunk(typeof(T).Name, endPosition);

            var result = parseCallback(chunkHeader);

            result.StartPosition = startPosition;
            result.EndPosition   = endPosition;

            context.PopAsset();

            if (reader.BaseStream.Position != endPosition)
            {
                throw new InvalidDataException($"Error while parsing asset '{typeof(T).Name}'. Expected reader to be at position {endPosition}, but was at {reader.BaseStream.Position}.");
            }

            return(result);
        }
예제 #2
0
        private static W3dFile Parse(BinaryReader reader, string filePath)
        {
            var context = new W3dParseContext();

            context.PushChunk(nameof(W3dFile), reader.BaseStream.Length);

            var result = new W3dFile
            {
                FilePath = filePath
            };

            W3dContainerChunk.ParseChunks(reader, reader.BaseStream.Length, chunkType =>
            {
                switch (chunkType)
                {
                case W3dChunkType.W3D_CHUNK_MESH:
                    result.Chunks.Add(W3dMesh.Parse(reader, context));
                    break;

                case W3dChunkType.W3D_CHUNK_BOX:
                    result.Chunks.Add(W3dBox.Parse(reader, context));
                    break;

                case W3dChunkType.W3D_CHUNK_HIERARCHY:
                    result.Chunks.Add(W3dHierarchyDef.Parse(reader, context));
                    break;

                case W3dChunkType.W3D_CHUNK_HLOD:
                    result.Chunks.Add(W3dHLod.Parse(reader, context));
                    break;

                case W3dChunkType.W3D_CHUNK_ANIMATION:
                    result.Chunks.Add(W3dAnimation.Parse(reader, context));
                    break;

                case W3dChunkType.W3D_CHUNK_COMPRESSED_ANIMATION:
                    result.Chunks.Add(W3dCompressedAnimation.Parse(reader, context));
                    break;

                case W3dChunkType.W3D_CHUNK_EMITTER:
                    result.Chunks.Add(W3dEmitter.Parse(reader, context));
                    break;

                default:
                    throw W3dContainerChunk.CreateUnknownChunkException(chunkType);
                }
            });

            context.PopAsset();

            return(result);
        }