internal static W3dCompressedAnimation Parse(BinaryReader reader, W3dParseContext context) { return(ParseChunk(reader, context, header => { var result = new W3dCompressedAnimation(); ParseChunks(reader, context.CurrentEndPosition, chunkType => { switch (chunkType) { case W3dChunkType.W3D_CHUNK_COMPRESSED_ANIMATION_HEADER: result.Header = W3dCompressedAnimationHeader.Parse(reader, context); break; case W3dChunkType.W3D_CHUNK_COMPRESSED_ANIMATION_CHANNEL: switch (result.Header.Flavor) { case W3dCompressedAnimationFlavor.TimeCoded: result.TimeCodedChannels.Add(W3dTimeCodedAnimationChannel.Parse(reader, context)); break; case W3dCompressedAnimationFlavor.AdaptiveDelta4: result.AdaptiveDeltaChannels.Add(W3dAdaptiveDeltaAnimationChannel.Parse(reader, context, W3dAdaptiveDeltaBitCount.FourBits)); break; default: throw new InvalidDataException(); } break; case W3dChunkType.W3D_CHUNK_COMPRESSED_BIT_CHANNEL: switch (result.Header.Flavor) { case W3dCompressedAnimationFlavor.TimeCoded: result.TimeCodedBitChannels.Add(W3dTimeCodedBitChannel.Parse(reader, context)); break; default: throw new InvalidDataException(); } break; case W3dChunkType.W3D_CHUNK_COMPRESSED_ANIMATION_MOTION_CHANNEL: switch (result.Header.Flavor) { case W3dCompressedAnimationFlavor.TimeCoded: result.MotionChannels.Add(W3dMotionChannel.Parse(reader, context)); break; default: throw new InvalidDataException(); } break; default: throw CreateUnknownChunkException(chunkType); } }); return result; })); }
public static W3dCompressedAnimation Parse(BinaryReader reader, uint chunkSize) { var timeCodedChannels = new List <W3dTimeCodedAnimationChannel>(); var adaptiveDeltaChannels = new List <W3dAdaptiveDeltaAnimationChannel>(); var timeCodedBitChannels = new List <W3dTimeCodedBitChannel>(); var motionChannels = new List <W3dMotionChannel>(); var finalResult = ParseChunk <W3dCompressedAnimation>(reader, chunkSize, (result, header) => { switch (header.ChunkType) { case W3dChunkType.W3D_CHUNK_COMPRESSED_ANIMATION_HEADER: result.Header = W3dCompressedAnimationHeader.Parse(reader); break; case W3dChunkType.W3D_CHUNK_COMPRESSED_ANIMATION_CHANNEL: switch (result.Header.Flavor) { case W3dCompressedAnimationFlavor.TimeCoded: timeCodedChannels.Add(W3dTimeCodedAnimationChannel.Parse(reader, header.ChunkSize)); break; case W3dCompressedAnimationFlavor.AdaptiveDelta: adaptiveDeltaChannels.Add(W3dAdaptiveDeltaAnimationChannel.Parse(reader, header.ChunkSize)); break; default: throw new InvalidDataException(); } break; case W3dChunkType.W3D_CHUNK_COMPRESSED_BIT_CHANNEL: switch (result.Header.Flavor) { case W3dCompressedAnimationFlavor.TimeCoded: timeCodedBitChannels.Add(W3dTimeCodedBitChannel.Parse(reader, header.ChunkSize)); break; default: throw new InvalidDataException(); } break; case W3dChunkType.W3D_CHUNK_COMPRESSED_ANIMATION_MOTION_CHANNEL: switch (result.Header.Flavor) { case W3dCompressedAnimationFlavor.TimeCoded: motionChannels.Add(W3dMotionChannel.Parse(reader, header.ChunkSize)); break; default: throw new InvalidDataException(); } break; default: throw CreateUnknownChunkException(header); } }); finalResult.TimeCodedChannels = timeCodedChannels; finalResult.AdaptiveDeltaChannels = adaptiveDeltaChannels; finalResult.TimeCodedBitChannels = timeCodedBitChannels; finalResult.MotionChannels = motionChannels; return(finalResult); }