예제 #1
0
 public ClonesProducedUnits(ActorInitializer init, ClonesProducedUnitsInfo info)
 {
     this.info  = info;
     production = init.Self.Trait <Production>();
     race       = init.Contains <FactionInit>() ? init.Get <FactionInit, string>() : init.Self.Owner.Faction.InternalName;
 }
예제 #2
0
 public ClonesProducedUnits(ActorInitializer init, ClonesProducedUnitsInfo info)
 {
     this.info  = info;
     production = init.Self.Trait <Production>();
     race       = init.Contains <RaceInit>() ? init.Get <RaceInit, string>() : init.Self.Owner.Country.Race;
 }