public AntHole(ActorInitializer init, AntHoleInfo info) { this.info = info; var self = init.Self; body = self.Trait <WithAntHoleBody>(); }
public AntHole(ActorInitializer init, AntHoleInfo info) { this.info = info; var self = init.Self; wsbs = self.TraitsImplementing <WithSpriteBody>().Where(w => info.BodyNames.Contains(w.Info.Name)).ToArray(); }