public NukePower(Actor self, NukePowerInfo info) : base(self, info) { this.info = info; }
public NukePower(Actor self, NukePowerInfo info) : base(self, info) { body = self.Trait <IBodyOrientation>(); this.info = info; }
public SelectNukePowerTarget(string order, SupportPowerManager manager, NukePowerInfo info, MouseButton button) : base(order, manager, info.Cursor, button) { this.info = info; }