public SetTarget(AttackOmni attack, Target target, bool allowMove, bool forceAttack) { this.target = target; this.attack = attack; this.allowMove = allowMove; this.forceAttack = forceAttack; }
public SetTarget(AttackOmni attack, Target target, bool allowMove, bool forceAttack, Color?targetLineColor = null) { this.target = target; this.targetLineColor = targetLineColor; this.attack = attack; this.allowMove = allowMove; this.forceAttack = forceAttack; }
public SetTarget(AttackOmni attack, Target target, bool allowMove) { this.target = target; this.attack = attack; this.allowMove = allowMove; }
public SetTarget(AttackOmni attack, Target target) { this.target = target; this.attack = attack; }
public SetTarget(AttackOmni attack, in Target target, bool allowMove, bool forceAttack, Color?targetLineColor = null)