public MadTank(Actor self, MadTankInfo info) { this.self = self; this.info = info; wfsb = self.Trait <WithFacingSpriteBody>(); screenShaker = self.World.WorldActor.Trait <ScreenShaker>(); }
public MadTank(MadTankInfo info) { this.info = info; }
public MadTank(Actor self, MadTankInfo info) { this.info = info; }