예제 #1
0
 void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
 {
     botModule = newOwner.PlayerActor.Trait <SupportPowerExplicitTargetBotModule>();
 }
예제 #2
0
        protected override void Created(Actor self)
        {
            botModule = self.Owner.PlayerActor.Trait <SupportPowerExplicitTargetBotModule>();

            base.Created(self);
        }