public MapInstance(Map map, Guid guid, bool shopAllowed, MapInstanceType type, InstanceBag instanceBag) { Buttons = new List <MapButton>(); XpRate = 1; DropRate = 1; InstanceMusic = map.Music; ShopAllowed = shopAllowed; MapInstanceType = type; _isSleeping = true; LastUserShopId = 0; InstanceBag = instanceBag; Clock = new Clock(3); _random = new Random(); Map = map; MapInstanceId = guid; ScriptedInstances = new List <ScriptedInstance>(); OnCharacterDiscoveringMapEvents = new List <Tuple <EventContainer, List <long> > >(); OnMoveOnMapEvents = new ThreadSafeGenericList <EventContainer>(); OnAreaEntryEvents = new ThreadSafeGenericList <ZoneEvent>(); WaveEvents = new List <EventWave>(); OnMapClean = new List <EventContainer>(); _monsters = new ThreadSafeSortedList <long, MapMonster>(); _npcs = new ThreadSafeSortedList <long, MapNpc>(); _mapMonsterIds = new ThreadSafeSortedList <int, int>(); _mapNpcIds = new ThreadSafeSortedList <int, int>(); DroppedList = new ThreadSafeSortedList <long, MapItem>(); Portals = new List <Portal>(); UnlockEvents = new List <EventContainer>(); UserShops = new Dictionary <long, MapShop>(); StartLife(); }
public MapInstance(Map map, Guid guid, bool shopAllowed, MapInstanceType type, InstanceBag instanceBag, bool dropAllowed = false) { OnSpawnEvents = new List <EventContainer>(); Buttons = new List <MapButton>(); XpRate = 0; if (type == MapInstanceType.BaseMapInstance) { XpRate = map.XpRate; } //check here MinLevel = 1; MaxLevel = 99; if (type != MapInstanceType.TimeSpaceInstance && type != MapInstanceType.RaidInstance) { switch (map.MapId) { case 154: // Caligor's Realm MinLevel = 80; break; case 228: // Cylloan MinLevel = 88; break; } } DropRate = 0; DropAllowed = dropAllowed; InstanceMusic = map.Music; ShopAllowed = shopAllowed; MapInstanceType = type; _isSleeping = true; LastUserShopId = 0; InstanceBag = instanceBag; Clock = new Clock(3); _random = new Random(); Map = map; MapInstanceId = guid; ScriptedInstances = new List <ScriptedInstance>(); OnCharacterDiscoveringMapEvents = new List <Tuple <EventContainer, List <long> > >(); OnMoveOnMapEvents = new ThreadSafeGenericList <EventContainer>(); OnAreaEntryEvents = new ThreadSafeGenericList <ZoneEvent>(); WaveEvents = new List <EventWave>(); OnMapClean = new List <EventContainer>(); _monsters = new ThreadSafeSortedList <long, MapMonster>(); _delayedMonsters = new ThreadSafeSortedList <long, MapMonster>(); _npcs = new ThreadSafeSortedList <long, MapNpc>(); _mapMonsterIds = new ThreadSafeSortedList <int, int>(); _mapNpcIds = new ThreadSafeSortedList <int, int>(); DroppedList = new ThreadSafeSortedList <long, MapItem>(); Portals = new List <Portal>(); UnlockEvents = new List <EventContainer>(); UserShops = new Dictionary <long, MapShop>(); RemovedMobNpcList = new List <object>(); StartLife(); }
public MapInstance(Map map, Guid guid, bool shopAllowed, MapInstanceType type, InstanceBag instanceBag, bool dropAllowed = false) { OnSpawnEvents = new List <EventContainer>(); Buttons = new List <MapButton>(); XpRate = 0; if (type == MapInstanceType.BaseMapInstance) { XpRate = map.XpRate; } MinLevel = 1; MaxLevel = 99; MinHeroLevel = 0; MaxHeroLevel = 100; if (type != MapInstanceType.TimeSpaceInstance && type != MapInstanceType.RaidInstance) { switch (map.MapId) { case 154: // Caligor's Realm MinLevel = 80; break; case 170: // Desert case 171: case 172: case 173: case 174: case 175: case 176: case 177: case 178: case 179: case 180: case 181: case 182: case 183: case 184: case 185: case 186: case 187: case 188: case 189: case 190: case 191: case 192: case 193: case 194: case 195: case 196: case 197: case 198: case 199: case 200: case 201: case 202: case 203: case 204: case 205: case 207: case 208: case 209: case 210: case 211: case 212: case 223: case 224: case 225: case 226: case 227: MinLevel = 70; break; case 228: //Cylloan case 229: case 230: case 231: case 232: case 233: case 234: case 235: case 236: case 237: case 238: case 239: case 240: case 241: case 242: case 243: case 244: case 245: case 246: MinLevel = 85; break; case 2628: case 2629: case 2630: case 2631: case 2632: case 2633: case 2634: case 2635: case 2636: case 2637: case 2638: case 2639: case 2640: case 2641: case 2642: case 2643: case 2644: case 2645: case 2646: case 2647: case 2648: case 2649: case 2650: MinLevel = 88; MinHeroLevel = 10; break; } } DropRate = 0; DropAllowed = dropAllowed; InstanceMusic = map.Music; ShopAllowed = shopAllowed; MapInstanceType = type; _isSleeping = true; LastUserShopId = 0; InstanceBag = instanceBag; Clock = new Clock(3); _random = new Random(); Map = map; MapInstanceId = guid; ScriptedInstances = new List <ScriptedInstance>(); OnCharacterDiscoveringMapEvents = new List <Tuple <EventContainer, List <long> > >(); OnMoveOnMapEvents = new ThreadSafeGenericList <EventContainer>(); OnAreaEntryEvents = new ThreadSafeGenericList <ZoneEvent>(); WaveEvents = new List <EventWave>(); OnMapClean = new List <EventContainer>(); _monsters = new ThreadSafeSortedList <long, MapMonster>(); _delayedMonsters = new ThreadSafeSortedList <long, MapMonster>(); _npcs = new ThreadSafeSortedList <long, MapNpc>(); _mapMonsterIds = new ThreadSafeSortedList <int, int>(); _mapNpcIds = new ThreadSafeSortedList <int, int>(); DroppedList = new ThreadSafeSortedList <long, MapItem>(); Portals = new List <Portal>(); UnlockEvents = new List <EventContainer>(); UserShops = new Dictionary <long, MapShop>(); RemovedMobNpcList = new List <object>(); StartLife(); }