internal ImageData(byte[] data, ColorInfo info) { FrameData = data; Description = info; }
internal NuiSensor(NuiApplication nuiApp, string name, string company, int id, SensorState state, int colorFrameWidth, int colorFrameHeight, int colorbpp, int depthFrameWidth, int depthFrameHeight, int depthbpp, int maxTrackingbody) { this.ColorFrameAuthority = false; this.DepthFrameAuthority = false; this.BodyFrameAuthority = false; this._app = nuiApp; this.Name = name; this.Vendor = company; this.Id = id; this.State = state; bool EnableCoordinate = false; double JointDepthXMult = 0; double JointDepthXFix = 0; double JointDepthYMult = 0; double JointDepthYFix = 0; double DepthToJointZMult = 0; //나중엔 uID 로 처리하던가 해야함. switch (name) { case "Kinect": EnableCoordinate = true; JointDepthXMult = 1.85; JointDepthXFix = 0; JointDepthYMult = 1.9; JointDepthYFix = 0.13; DepthToJointZMult = 0.00123; break; case "Kinect2": EnableCoordinate = true; JointDepthXMult = 1.5; JointDepthXFix = 0; JointDepthYMult = 1.45; JointDepthYFix = 0.085; DepthToJointZMult = 0.00107; break; } ColorInfo = new ColorInfo(colorFrameWidth, colorFrameHeight, colorbpp); if (EnableCoordinate) { DepthInfo = new DepthInfo(depthFrameWidth, depthFrameHeight, short.MinValue, short.MaxValue, depthbpp, EnableCoordinate, JointDepthXMult, JointDepthXFix, JointDepthYMult, JointDepthYFix, DepthToJointZMult); } else { DepthInfo = new DepthInfo(depthFrameWidth, depthFrameHeight, short.MinValue, short.MaxValue, depthbpp); } BodyInfo = new BodyInfo(maxTrackingbody); }