/// <summary> /// Gets or sets a priority value outside of application priority space /// </summary> /// <param name="newPriority">The new Priority, from 0 to 255</param> /// <remarks> /// <b>WARNING:</b> Adjusting a thread priority with this property can lead to application and even device deadlock or unpredictability. Use only with caution and strong knowledge of the target system. Do <u>not</u> use this Property for normal Priority settings. /// </remarks> public void SetRealtimePriority(int newPriority) { if (Environment.OSVersion.Platform != PlatformID.WinCE) { throw new NotSupportedException("This method is supported only under Windows CE"); } if ((newPriority < 0) || (newPriority > 255)) { throw new ArgumentOutOfRangeException("Priority must be between 0 and 255"); } ProcessAPI.CeSetThreadPriority((uint)this.ThreadID, newPriority); }
/// <summary> /// Sets a value indicating the scheduling priority of a thread. /// </summary> /// <param name="newPriority">One of the <see cref="System.Threading.ThreadPriority"/> values.</param> public void SetPriority(ThreadPriority newPriority) { ProcessAPI.CeSetThreadPriority((uint)this.ThreadID, (int)newPriority); }