예제 #1
0
 public IAssetFetcher()
 {
     Displayables = new Dictionary <BHash, Displayable>();
     Renderables  = new Dictionary <BHash, DisplayableRenderable>();
     Meshes       = new OMV.DoubleDictionary <BHash, EntityHandle, MeshInfo>();
     Materials    = new OMV.DoubleDictionary <BHash, EntityHandle, MaterialInfo>();
     Images       = new OMV.DoubleDictionary <BHash, EntityHandle, ImageInfo>();
 }
예제 #2
0
 public EntityCollection(string nam)
 {
     m_name             = nam;
     m_entityDictionary = new OMV.DoubleDictionary <string, ulong, IEntity>();
 }
 public EntityCollection(string nam)
 {
     m_name = nam;
     m_entityDictionary = new OMV.DoubleDictionary<string, ulong, IEntity>();
 }