public void EnableSimulatorMessage() { EnableSimulatorMessage s = new EnableSimulatorMessage(); s.Simulators = new EnableSimulatorMessage.SimulatorInfoBlock[2]; EnableSimulatorMessage.SimulatorInfoBlock block1 = new EnableSimulatorMessage.SimulatorInfoBlock(); block1.IP = testIP; block1.Port = 3000; block1.RegionHandle = testHandle; s.Simulators[0] = block1; EnableSimulatorMessage.SimulatorInfoBlock block2 = new EnableSimulatorMessage.SimulatorInfoBlock(); block2.IP = testIP; block2.Port = 3001; block2.RegionHandle = testHandle; s.Simulators[1] = block2; OSDMap map = s.Serialize(); EnableSimulatorMessage t = new EnableSimulatorMessage(); t.Deserialize(map); for (int i = 0; i < t.Simulators.Length; i++) { Assert.AreEqual(s.Simulators[i].IP, t.Simulators[i].IP); Assert.AreEqual(s.Simulators[i].Port, t.Simulators[i].Port); Assert.AreEqual(s.Simulators[i].RegionHandle, t.Simulators[i].RegionHandle); } }
/// <summary> /// Return a decoded capabilities message as a strongly typed object /// </summary> /// <param name="eventName">A string containing the name of the capabilities message key</param> /// <param name="map">An <see cref="OSDMap"/> to decode</param> /// <returns>A strongly typed object containing the decoded information from the capabilities message, or null /// if no existing Message object exists for the specified event</returns> public static IMessage DecodeEvent(string eventName, OSDMap map) { IMessage message = null; switch (eventName) { case "AgentGroupDataUpdate": message = new AgentGroupDataUpdateMessage(); break; case "AvatarGroupsReply": message = new AgentGroupDataUpdateMessage(); break; // OpenSim sends the above with the wrong? key case "ParcelProperties": message = new ParcelPropertiesMessage(); break; case "ParcelObjectOwnersReply": message = new ParcelObjectOwnersReplyMessage(); break; case "TeleportFinish": message = new TeleportFinishMessage(); break; case "EnableSimulator": message = new EnableSimulatorMessage(); break; case "ParcelPropertiesUpdate": message = new ParcelPropertiesUpdateMessage(); break; case "EstablishAgentCommunication": message = new EstablishAgentCommunicationMessage(); break; case "ChatterBoxInvitation": message = new ChatterBoxInvitationMessage(); break; case "ChatterBoxSessionEventReply": message = new ChatterboxSessionEventReplyMessage(); break; case "ChatterBoxSessionStartReply": message = new ChatterBoxSessionStartReplyMessage(); break; case "ChatterBoxSessionAgentListUpdates": message = new ChatterBoxSessionAgentListUpdatesMessage(); break; case "RequiredVoiceVersion": message = new RequiredVoiceVersionMessage(); break; case "MapLayer": message = new MapLayerMessage(); break; case "ChatSessionRequest": message = new ChatSessionRequestMessage(); break; case "CopyInventoryFromNotecard": message = new CopyInventoryFromNotecardMessage(); break; case "ProvisionVoiceAccountRequest": message = new ProvisionVoiceAccountRequestMessage(); break; case "Viewerstats": message = new ViewerStatsMessage(); break; case "UpdateAgentLanguage": message = new UpdateAgentLanguageMessage(); break; case "RemoteParcelRequest": message = new RemoteParcelRequestMessage(); break; case "UpdateScriptTask": message = new UpdateScriptTaskMessage(); break; case "UpdateScriptAgent": message = new UpdateScriptAgentMessage(); break; case "SendPostcard": message = new SendPostcardMessage(); break; case "UpdateGestureAgentInventory": message = new UpdateGestureAgentInventoryMessage(); break; case "UpdateNotecardAgentInventory": message = new UpdateNotecardAgentInventoryMessage(); break; case "LandStatReply": message = new LandStatReplyMessage(); break; case "ParcelVoiceInfoRequest": message = new ParcelVoiceInfoRequestMessage(); break; case "ViewerStats": message = new ViewerStatsMessage(); break; case "EventQueueGet": message = new EventQueueGetMessage(); break; case "CrossedRegion": message = new CrossedRegionMessage(); break; case "TeleportFailed": message = new TeleportFailedMessage(); break; case "PlacesReply": message = new PlacesReplyMessage(); break; case "UpdateAgentInformation": message = new UpdateAgentInformationMessage(); break; case "DirLandReply": message = new DirLandReplyMessage(); break; case "ScriptRunningReply": message = new ScriptRunningReplyMessage(); break; case "SearchStatRequest": message = new SearchStatRequestMessage(); break; case "AgentDropGroup": message = new AgentDropGroupMessage(); break; case "AgentStateUpdate": message = new AgentStateUpdateMessage(); break; case "ForceCloseChatterBoxSession": message = new ForceCloseChatterBoxSessionMessage(); break; case "UploadBakedTexture": message = new UploadBakedTextureMessage(); break; case "RegionInfo": message = new RegionInfoMessage(); break; case "ObjectMediaNavigate": message = new ObjectMediaNavigateMessage(); break; case "ObjectMedia": message = new ObjectMediaMessage(); break; case "AttachmentResources": message = AttachmentResourcesMessage.GetMessageHandler(map); break; case "LandResources": message = LandResourcesMessage.GetMessageHandler(map); break; case "GetDisplayNames": message = new GetDisplayNamesMessage(); break; case "SetDisplayName": message = new SetDisplayNameMessage(); break; case "SetDisplayNameReply": message = new SetDisplayNameReplyMessage(); break; case "DisplayNameUpdate": message = new DisplayNameUpdateMessage(); break; //case "ProductInfoRequest": message = new ProductInfoRequestMessage(); break; case "ObjectPhysicsProperties": message = new ObjectPhysicsPropertiesMessage(); break; case "BulkUpdateInventory": message = new BulkUpdateInventoryMessage(); break; case "RenderMaterials": message = new RenderMaterialsMessage(); break; case "GetObjectCost": message = GetObjectCostMessage.GetMessageHandler(map); break; // Capabilities TODO: // DispatchRegionInfo // EstateChangeInfo // EventQueueGet // FetchInventoryDescendents // GroupProposalBallot // MapLayerGod // NewFileAgentInventory // RequestTextureDownload // SearchStatTracking // SendUserReport // SendUserReportWithScreenshot // ServerReleaseNotes // StartGroupProposal // UpdateGestureTaskInventory // UpdateNotecardTaskInventory // ViewerStartAuction // UntrustedSimulatorMessage } if (message != null) { try { message.Deserialize(map); return message; } catch (Exception e) { Logger.Log("Exception while trying to Deserialize " + eventName + ":" + e.Message + ": " + e.StackTrace, Helpers.LogLevel.Error); } return null; } else { return null; } }
private bool RezChildAgentReplyHandler(LLAgent agent, OSDMap map, out IPAddress simHost, out int simPort, out Uri seedCapability) { simHost = null; simPort = 0; seedCapability = null; if (map["connect"].AsBoolean()) { #region Response Parsing string simHostStr = map["sim_host"].AsString(); if (!IPAddress.TryParse(simHostStr, out simHost)) { m_log.Warn("rez_avatar/response had an invalid sim_host: " + simHostStr); return false; } simPort = map["sim_port"].AsInteger(); UUID regionID = map["region_id"].AsUUID(); uint regionX = map["region_x"].AsUInteger(); uint regionY = map["region_y"].AsUInteger(); ulong regionHandle = Utils.UIntsToLong(regionX, regionY); seedCapability = map["region_seed_capability"].AsUri(); if (seedCapability == null) { m_log.Warn("rez_avatar/response had an invalid region_seed_capability: " + map["region_seed_capability"].AsString()); return false; } #endregion Response Parsing #region EnableSimulator EnableSimulatorMessage.SimulatorInfoBlock block = new EnableSimulatorMessage.SimulatorInfoBlock(); block.IP = simHost; block.Port = simPort; block.RegionHandle = regionHandle; EnableSimulatorMessage enable = new EnableSimulatorMessage(); enable.Simulators = new EnableSimulatorMessage.SimulatorInfoBlock[1]; enable.Simulators[0] = block; m_log.Debug("Sending EnableSimulator message for scene " + regionID + " to " + agent.Name); agent.EventQueue.QueueEvent("EnableSimulator", enable.Serialize()); #endregion EnableSimulator #region EstablishAgentCommunication // Send an EstablishAgentCommunication event down to the client to get the neighbor event queue established EstablishAgentCommunicationMessage eacMessage = new EstablishAgentCommunicationMessage(); eacMessage.AgentID = regionID; eacMessage.Address = simHost; eacMessage.Port = simPort; eacMessage.SeedCapability = seedCapability; m_log.Debug("Sending EstablishAgentCommunication message for seedcap " + seedCapability + " to " + agent.Name); agent.EventQueue.QueueEvent("EstablishAgentCommunication", eacMessage.Serialize()); #endregion EstablishAgentCommunication return true; } else { m_log.Warn("rez_avatar/request from " + m_scene.Name + " for child agent " + agent.Name + " failed: " + map["message"].AsString()); return false; } }