private void Reload() { if (this.Validate()) { TilesDownloader.EnqueueDownload(this, false); } }
internal void StartDownload() { if (this.stream != null) { this.memoryStream = new MemoryStream(); this.stream.BeginRead(this.tileBodyPart, 0, TileBodyPartLength, ReadTileCallback, this); } else { TilesDownloader.EnqueueDownload(this, true); } }