private void OnValidate() { if (!_profile) { _profile = GetComponent <CharacterProfile>(); } }
private void OnValidate() { if (!_profile) { _profile = GetComponent <CharacterProfile>(); } if (!_account) { _account = GetComponent <PlayerAccount>(); } }
//VALIDATE - Auto-Loads Components private void OnValidate() { if (!_player) { _player = Local.player; } if (!_account) { _account = (player) ? player.GetComponent <PlayerAccount>() : null; } if (!_playerProfile && Local.player) { _playerProfile = (player) ? player.GetComponent <CharacterProfile>() : null; } }