//-------------------------------------------------------------------------------- // Init //-------------------------------------------------------------------------------- public void Init(string _sFamily) { if (String.IsNullOrWhiteSpace(_sFamily)) { return; } for (int i = 0; i < content.childCount; ++i) { Destroy(content.GetChild(i).gameObject); } tmpls.Clear(); sFamily = _sFamily; headerText.text = sFamily; foreach (TemplateAspect tmpl in DataManager.dictAspect.Values) { if (tmpl.family == sFamily) { tmpls.Add(tmpl); } } if (tmpls.Count > 0) { TemplateAspect defaultTemplate = null; foreach (TemplateAspect tmpl in tmpls) { if (!defaultTemplate) { defaultTemplate = tmpl; } GameObject uiObject = Instantiate(slotPrefab); uiObject.GetComponent <OM_UI_SlotAspect>().Init(tmpl); uiObject.SetActive(true); uiObject.transform.SetParent(content.transform, false); } if (!parentPanel) { parentPanel = FindObjectOfType <OM_UI_PanelActorCreate>(); } parentPanel.SetAspect(defaultTemplate); } Show(); }
//-------------------------------------------------------------------------------- // ClickButton //-------------------------------------------------------------------------------- public void ClickButton() { parentPanel.SetAspect(tmpl); }