예제 #1
0
 /// <summary>
 /// Writes data to a file storage.
 /// </summary>
 /// <param name="val"></param>
 public FileStorage Add(Point3i val)
 {
     ThrowIfDisposed();
     NativeMethods.core_FileStorage_shift_Point3i(ptr, val);
     GC.KeepAlive(this);
     return(this);
 }
예제 #2
0
 public static extern void core_Mat_push_back_Point3i(IntPtr self, Point3i v);
 public static extern ExceptionStatus core_FileNode_read_Point3i(IntPtr nod, out Point3i returnValue);
예제 #4
0
 public static extern ExceptionStatus core_FileStorage_shift_Point3i(IntPtr fs, Point3i val);
 public static extern ExceptionStatus core_Mat_push_back_Point3i(IntPtr self, Point3i v);
 public static extern void core_FileStorage_shift_Point3i(IntPtr fs, Point3i val);
예제 #7
0
파일: MatOfT.cs 프로젝트: rajs1006/3D-Unity
 public static void Run(IntPtr ptr, Point3i v) => NativeMethods.core_Mat_push_back_Point3i(ptr, v);