/// <summary> /// /// </summary> /// <param name="rowRange"></param> /// <param name="colRange"></param> /// <returns></returns> public virtual Mat this[CvSlice rowRange, CvSlice colRange] { get { Mat result = new Mat(); GpuInvoke.GpuMat_opRange2(ptr, rowRange, colRange, result.CvPtr); return(result); } }