//javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize) public static StereoSGBM create(int minDisparity, int numDisparities, int blockSize) { #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS) && !UNITY_EDITOR) || UNITY_5 StereoSGBM retVal = new StereoSGBM(calib3d_StereoSGBM_create_11(minDisparity, numDisparities, blockSize)); return(retVal); #else return(null); #endif }
// // C++: static Ptr_StereoSGBM create(int minDisparity, int numDisparities, int blockSize, int P1 = 0, int P2 = 0, int disp12MaxDiff = 0, int preFilterCap = 0, int uniquenessRatio = 0, int speckleWindowSize = 0, int speckleRange = 0, int mode = StereoSGBM::MODE_SGBM) // //javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio, speckleWindowSize, speckleRange, mode) public static StereoSGBM create(int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio, int speckleWindowSize, int speckleRange, int mode) { #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS) && !UNITY_EDITOR) || UNITY_5 StereoSGBM retVal = new StereoSGBM(calib3d_StereoSGBM_create_10(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio, speckleWindowSize, speckleRange, mode)); return(retVal); #else return(null); #endif }
//javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio) public static StereoSGBM create(int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio) { #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_13(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio)); return(retVal); #else return(null); #endif }
//javadoc: StereoSGBM::create() public static StereoSGBM create() { #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_11()); return(retVal); #else return(null); #endif }
//javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize) public static StereoSGBM create(int minDisparity, int numDisparities, int blockSize) { #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_18(minDisparity, numDisparities, blockSize)); return(retVal); #else return(null); #endif }