// // C++: Ptr_ShapeContextDistanceExtractor createShapeContextDistanceExtractor(int nAngularBins = 12, int nRadialBins = 4, float innerRadius = 0.2f, float outerRadius = 2, int iterations = 3, Ptr_HistogramCostExtractor comparer = createChiHistogramCostExtractor(), Ptr_ShapeTransformer transformer = createThinPlateSplineShapeTransformer()) // //javadoc: createShapeContextDistanceExtractor(nAngularBins, nRadialBins, innerRadius, outerRadius, iterations, comparer, transformer) public static ShapeContextDistanceExtractor createShapeContextDistanceExtractor(int nAngularBins, int nRadialBins, float innerRadius, float outerRadius, int iterations, HistogramCostExtractor comparer, ShapeTransformer transformer) { if (comparer != null) { comparer.ThrowIfDisposed(); } if (transformer != null) { transformer.ThrowIfDisposed(); } #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER ShapeContextDistanceExtractor retVal = ShapeContextDistanceExtractor.__fromPtr__(shape_Shape_createShapeContextDistanceExtractor_10(nAngularBins, nRadialBins, innerRadius, outerRadius, iterations, comparer.getNativeObjAddr(), transformer.getNativeObjAddr())); return(retVal); #else return(null); #endif }
// // C++: Ptr_ShapeContextDistanceExtractor createShapeContextDistanceExtractor(int nAngularBins = 12, int nRadialBins = 4, float innerRadius = 0.2f, float outerRadius = 2, int iterations = 3, Ptr_HistogramCostExtractor comparer = createChiHistogramCostExtractor(), Ptr_ShapeTransformer transformer = createThinPlateSplineShapeTransformer()) // //javadoc: createShapeContextDistanceExtractor(nAngularBins, nRadialBins, innerRadius, outerRadius, iterations, comparer, transformer) public static ShapeContextDistanceExtractor createShapeContextDistanceExtractor(int nAngularBins, int nRadialBins, float innerRadius, float outerRadius, int iterations, HistogramCostExtractor comparer, ShapeTransformer transformer) { if (comparer != null) { comparer.ThrowIfDisposed(); } if (transformer != null) { transformer.ThrowIfDisposed(); } #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS) && !UNITY_EDITOR) || UNITY_5 ShapeContextDistanceExtractor retVal = new ShapeContextDistanceExtractor(shape_Shape_createShapeContextDistanceExtractor_10(nAngularBins, nRadialBins, innerRadius, outerRadius, iterations, comparer.nativeObj, transformer.nativeObj)); return(retVal); #else return(null); #endif }