// // C++: vector_Point3f CharucoBoard::chessboardCorners // //javadoc: CharucoBoard::get_chessboardCorners() public MatOfPoint3f get_chessboardCorners() { ThrowIfDisposed(); #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER MatOfPoint3f retVal = MatOfPoint3f.fromNativeAddr(aruco_CharucoBoard_get_1chessboardCorners_10(nativeObj)); return(retVal); #else return(null); #endif }