void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.Tracker)) { LogError("owner is not initialized. Add Action \"newTracker\"."); return; } OpenCVForUnity.VideoModule.Tracker wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Tracker, OpenCVForUnity.VideoModule.Tracker>(owner); if (!(image.Value is OpenCVForUnityPlayMakerActions.Mat)) { LogError("image is not initialized. Add Action \"newMat\"."); return; } OpenCVForUnity.CoreModule.Mat wrapped_image = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(image); if (!(boundingBox.Value is OpenCVForUnityPlayMakerActions.Rect)) { LogError("boundingBox is not initialized. Add Action \"newRect\"."); return; } OpenCVForUnity.CoreModule.Rect wrapped_boundingBox = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Rect, OpenCVForUnity.CoreModule.Rect>(boundingBox); storeResult.Value = wrapped_owner.update(wrapped_image, wrapped_boundingBox); Fsm.Event(storeResult.Value ? trueEvent : falseEvent); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.Tracker)) { LogError("owner is not initialized. Add Action \"newTracker\"."); return; } OpenCVForUnity.VideoModule.Tracker wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Tracker, OpenCVForUnity.VideoModule.Tracker>(owner); if (!(image.Value is OpenCVForUnityPlayMakerActions.Mat)) { LogError("image is not initialized. Add Action \"newMat\"."); return; } OpenCVForUnity.CoreModule.Mat wrapped_image = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(image); wrapped_owner.init(wrapped_image, new OpenCVForUnity.CoreModule.Rect((int)boundingBox_x.Value, (int)boundingBox_y.Value, (int)boundingBox_width.Value, (int)boundingBox_height.Value)); }
public Tracker(OpenCVForUnity.VideoModule.Tracker nativeObj) : base(nativeObj) { }