void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.BackgroundSubtractor)) { LogError("owner is not initialized. Add Action \"newBackgroundSubtractor\"."); return; } OpenCVForUnity.VideoModule.BackgroundSubtractor wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.BackgroundSubtractor, OpenCVForUnity.VideoModule.BackgroundSubtractor>(owner); if (!(image.Value is OpenCVForUnityPlayMakerActions.Mat)) { LogError("image is not initialized. Add Action \"newMat\"."); return; } OpenCVForUnity.CoreModule.Mat wrapped_image = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(image); if (!(fgmask.Value is OpenCVForUnityPlayMakerActions.Mat)) { LogError("fgmask is not initialized. Add Action \"newMat\"."); return; } OpenCVForUnity.CoreModule.Mat wrapped_fgmask = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(fgmask); wrapped_owner.apply(wrapped_image, wrapped_fgmask); }
public BackgroundSubtractor(OpenCVForUnity.VideoModule.BackgroundSubtractor nativeObj) : base(nativeObj) { }