void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.DescriptorMatcher)) { LogError("owner is not initialized. Add Action \"newDescriptorMatcher\"."); return; } OpenCVForUnity.Features2dModule.DescriptorMatcher wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.DescriptorMatcher, OpenCVForUnity.Features2dModule.DescriptorMatcher>(owner); if (!(queryDescriptors.Value is OpenCVForUnityPlayMakerActions.Mat)) { LogError("queryDescriptors is not initialized. Add Action \"newMat\"."); return; } OpenCVForUnity.CoreModule.Mat wrapped_queryDescriptors = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(queryDescriptors); List <OpenCVForUnity.CoreModule.MatOfDMatch> wrapped_matches = new List <OpenCVForUnity.CoreModule.MatOfDMatch>(); OpenCVForUnityPlayMakerActionsUtils.ConvertFsmArrayToList <OpenCVForUnityPlayMakerActions.MatOfDMatch, OpenCVForUnity.CoreModule.MatOfDMatch>(matches, wrapped_matches); List <OpenCVForUnity.CoreModule.Mat> wrapped_masks = new List <OpenCVForUnity.CoreModule.Mat>(); OpenCVForUnityPlayMakerActionsUtils.ConvertFsmArrayToList <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(masks, wrapped_masks); wrapped_owner.knnMatch(wrapped_queryDescriptors, wrapped_matches, k.Value, wrapped_masks, compactResult.Value); OpenCVForUnityPlayMakerActionsUtils.ConvertListToFsmArray <OpenCVForUnity.CoreModule.MatOfDMatch, OpenCVForUnityPlayMakerActions.MatOfDMatch>(wrapped_matches, matches); OpenCVForUnityPlayMakerActionsUtils.ConvertListToFsmArray <OpenCVForUnity.CoreModule.Mat, OpenCVForUnityPlayMakerActions.Mat>(wrapped_masks, masks); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.DescriptorMatcher)) { LogError("owner is not initialized. Add Action \"newDescriptorMatcher\"."); return; } OpenCVForUnity.Features2dModule.DescriptorMatcher wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.DescriptorMatcher, OpenCVForUnity.Features2dModule.DescriptorMatcher>(owner); if (!(queryDescriptors.Value is OpenCVForUnityPlayMakerActions.Mat)) { LogError("queryDescriptors is not initialized. Add Action \"newMat\"."); return; } OpenCVForUnity.CoreModule.Mat wrapped_queryDescriptors = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(queryDescriptors); if (!(trainDescriptors.Value is OpenCVForUnityPlayMakerActions.Mat)) { LogError("trainDescriptors is not initialized. Add Action \"newMat\"."); return; } OpenCVForUnity.CoreModule.Mat wrapped_trainDescriptors = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(trainDescriptors); if (!(matches.Value is OpenCVForUnityPlayMakerActions.MatOfDMatch)) { LogError("matches is not initialized. Add Action \"newMatOfDMatch\"."); return; } OpenCVForUnity.CoreModule.MatOfDMatch wrapped_matches = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.MatOfDMatch, OpenCVForUnity.CoreModule.MatOfDMatch>(matches); wrapped_owner.match(wrapped_queryDescriptors, wrapped_trainDescriptors, wrapped_matches); }
// // C++: static Ptr_DescriptorMatcher cv::DescriptorMatcher::create(DescriptorMatcher_MatcherType matcherType) // //javadoc: DescriptorMatcher::create(matcherType) public static DescriptorMatcher create(int matcherType) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER DescriptorMatcher retVal = DescriptorMatcher.__fromPtr__(features2d_DescriptorMatcher_create_10(matcherType)); return(retVal); #else return(null); #endif }
//javadoc: DescriptorMatcher::clone() public DescriptorMatcher clone() { ThrowIfDisposed(); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER DescriptorMatcher retVal = DescriptorMatcher.__fromPtr__(features2d_DescriptorMatcher_clone_11(nativeObj)); return(retVal); #else return(null); #endif }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.DescriptorMatcher)) { LogError("owner is not initialized. Add Action \"newDescriptorMatcher\"."); return; } OpenCVForUnity.Features2dModule.DescriptorMatcher wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.DescriptorMatcher, OpenCVForUnity.Features2dModule.DescriptorMatcher>(owner); wrapped_owner.write(fileName.Value); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.DescriptorMatcher)) { LogError("owner is not initialized. Add Action \"newDescriptorMatcher\"."); return; } OpenCVForUnity.Features2dModule.DescriptorMatcher wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.DescriptorMatcher, OpenCVForUnity.Features2dModule.DescriptorMatcher>(owner); storeResult.Value = wrapped_owner.isMaskSupported(); Fsm.Event(storeResult.Value ? trueEvent : falseEvent); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.DescriptorMatcher)) { LogError("owner is not initialized. Add Action \"newDescriptorMatcher\"."); return; } OpenCVForUnity.Features2dModule.DescriptorMatcher wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.DescriptorMatcher, OpenCVForUnity.Features2dModule.DescriptorMatcher>(owner); if (!(storeResult.Value is OpenCVForUnityPlayMakerActions.DescriptorMatcher)) { storeResult.Value = new OpenCVForUnityPlayMakerActions.DescriptorMatcher(); } ((OpenCVForUnityPlayMakerActions.DescriptorMatcher)storeResult.Value).wrappedObject = wrapped_owner.clone(emptyTrainData.Value); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.DescriptorMatcher)) { LogError("owner is not initialized. Add Action \"newDescriptorMatcher\"."); return; } OpenCVForUnity.Features2dModule.DescriptorMatcher wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.DescriptorMatcher, OpenCVForUnity.Features2dModule.DescriptorMatcher>(owner); List <OpenCVForUnity.CoreModule.Mat> wrapped_storeResult = wrapped_owner.getTrainDescriptors(); if (!storeResult.IsNone) { OpenCVForUnityPlayMakerActionsUtils.ConvertListToFsmArray <OpenCVForUnity.CoreModule.Mat, OpenCVForUnityPlayMakerActions.Mat>(wrapped_storeResult, storeResult); } }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.DescriptorMatcher)) { LogError("owner is not initialized. Add Action \"newDescriptorMatcher\"."); return; } OpenCVForUnity.Features2dModule.DescriptorMatcher wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.DescriptorMatcher, OpenCVForUnity.Features2dModule.DescriptorMatcher>(owner); List <OpenCVForUnity.CoreModule.Mat> wrapped_descriptors = new List <OpenCVForUnity.CoreModule.Mat>(); OpenCVForUnityPlayMakerActionsUtils.ConvertFsmArrayToList <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(descriptors, wrapped_descriptors); wrapped_owner.add(wrapped_descriptors); OpenCVForUnityPlayMakerActionsUtils.ConvertListToFsmArray <OpenCVForUnity.CoreModule.Mat, OpenCVForUnityPlayMakerActions.Mat>(wrapped_descriptors, descriptors); }
public DescriptorMatcher(OpenCVForUnity.Features2dModule.DescriptorMatcher nativeObj) : base(nativeObj) { }
// // C++: static Ptr_DescriptorMatcher cv::DescriptorMatcher::create(DescriptorMatcher_MatcherType matcherType) // public static DescriptorMatcher create(int matcherType) { return(DescriptorMatcher.__fromPtr__(features2d_DescriptorMatcher_create_10(matcherType))); }
/** * Clones the matcher. * * that is, copies both parameters and train data. If emptyTrainData is true, the method creates an * object copy with the current parameters but with empty train data. * return automatically generated */ public DescriptorMatcher clone() { ThrowIfDisposed(); return(DescriptorMatcher.__fromPtr__(features2d_DescriptorMatcher_clone_11(nativeObj))); }
// // C++: Ptr_DescriptorMatcher cv::DescriptorMatcher::clone(bool emptyTrainData = false) // /** * Clones the matcher. * * param emptyTrainData If emptyTrainData is false, the method creates a deep copy of the object, * that is, copies both parameters and train data. If emptyTrainData is true, the method creates an * object copy with the current parameters but with empty train data. * return automatically generated */ public DescriptorMatcher clone(bool emptyTrainData) { ThrowIfDisposed(); return(DescriptorMatcher.__fromPtr__(features2d_DescriptorMatcher_clone_10(nativeObj, emptyTrainData))); }
// // C++: static Ptr_DescriptorMatcher cv::DescriptorMatcher::create(String descriptorMatcherType) // /** * Creates a descriptor matcher of a given type with the default parameters (using default * constructor). * * param descriptorMatcherType Descriptor matcher type. Now the following matcher types are * supported: * <ul> * <li> * {code BruteForce} (it uses L2 ) * </li> * <li> * {code BruteForce-L1} * </li> * <li> * {code BruteForce-Hamming} * </li> * <li> * {code BruteForce-Hamming(2)} * </li> * <li> * {code FlannBased} * </li> * </ul> * return automatically generated */ public static DescriptorMatcher create(string descriptorMatcherType) { return(DescriptorMatcher.__fromPtr__(features2d_DescriptorMatcher_create_11(descriptorMatcherType))); }