예제 #1
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.MatOfByte))
            {
                LogError("owner is not initialized. Add Action \"newMatOfByte\".");
                return;
            }
            OpenCVForUnity.CoreModule.MatOfByte wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.MatOfByte, OpenCVForUnity.CoreModule.MatOfByte>(owner);

            List <System.Byte> wrapped_storeResult = wrapped_owner.toList();

            if (!storeResult.IsNone)
            {
                OpenCVForUnityPlayMakerActionsUtils.ConvertListToFsmArray <System.Byte, OpenCVForUnityPlayMakerActions.Byte>(wrapped_storeResult, storeResult);
            }
        }
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.MatOfByte))
            {
                LogError("owner is not initialized. Add Action \"newMatOfByte\".");
                return;
            }
            OpenCVForUnity.CoreModule.MatOfByte wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.MatOfByte, OpenCVForUnity.CoreModule.MatOfByte>(owner);

            List <byte> wrapped_storeResult = wrapped_owner.toList();

            if (!storeResult.IsNone)
            {
                if (storeResult.Length != wrapped_storeResult.Count)
                {
                    storeResult.Resize(wrapped_storeResult.Count);
                }
                for (int i = 0; i < wrapped_storeResult.Count; i++)
                {
                    storeResult.Set(i, (int)wrapped_storeResult[i]);
                }
                storeResult.SaveChanges();
            }
        }