/// <summary> /// Constructor that accepts values for all mandatory fields /// </summary> ///<param name="code"> /// Code representing the setting/environment in which the /// person resides</param> /// public DwellingArrangement( AU0600DwellingArrangementType code ) : base(CommonDTD.DWELLINGARRANGEMENT) { this.SetCode( code ); }
/// <summary> /// Sets the value of the <c><Code></c> element. /// </summary> /// <param name="val">A AU0600DwellingArrangementType object</param> /// <remarks> /// <para>The SIF specification defines the meaning of this element as: " /// Code representing the setting/environment in which the /// person resides"</para> /// <para>Version: 2.6</para> /// <para>Since: 2.3</para> /// </remarks> public void SetCode( AU0600DwellingArrangementType val ) { SetField( CommonDTD.DWELLINGARRANGEMENT_CODE, val ); }
/// <summary> /// Sets the value of the <c><Code></c> element. /// </summary> /// <param name="val">A AU0600DwellingArrangementType object</param> /// <remarks> /// <para>The SIF specification defines the meaning of this element as: " /// Code representing the setting/environment in which the /// person resides"</para> /// <para>Version: 2.6</para> /// <para>Since: 2.3</para> /// </remarks> public void SetCode(AU0600DwellingArrangementType val) { SetField(CommonDTD.DWELLINGARRANGEMENT_CODE, val); }
/// <summary> /// Constructor that accepts values for all mandatory fields /// </summary> ///<param name="code"> /// Code representing the setting/environment in which the /// person resides</param> /// public DwellingArrangement(AU0600DwellingArrangementType code) : base(CommonDTD.DWELLINGARRANGEMENT) { this.SetCode(code); }
///<summary>Sets the value of the <c><DwellingArrangement></c> element.</summary> /// <param name="Code"> /// Code representing the setting/environment in which the /// person resides</param> ///<remarks> /// <para>This form of <c>setDwellingArrangement</c> is provided as a convenience method /// that is functionally equivalent to the <c>DwellingArrangement</c></para> /// <para>Version: 2.6</para> /// <para>Since: 2.3</para> /// </remarks> public void SetDwellingArrangement(AU0600DwellingArrangementType Code) { RemoveChild(CommonDTD.DEMOGRAPHICS_DWELLINGARRANGEMENT); AddChild(CommonDTD.DEMOGRAPHICS_DWELLINGARRANGEMENT, new DwellingArrangement(Code)); }
///<summary>Sets the value of the <c><DwellingArrangement></c> element.</summary> /// <param name="Code"> /// Code representing the setting/environment in which the /// person resides</param> ///<remarks> /// <para>This form of <c>setDwellingArrangement</c> is provided as a convenience method /// that is functionally equivalent to the <c>DwellingArrangement</c></para> /// <para>Version: 2.5</para> /// <para>Since: 2.3</para> /// </remarks> public void SetDwellingArrangement( AU0600DwellingArrangementType Code ) { RemoveChild( CommonDTD.DEMOGRAPHICS_DWELLINGARRANGEMENT); AddChild( CommonDTD.DEMOGRAPHICS_DWELLINGARRANGEMENT, new DwellingArrangement( Code ) ); }