private CssForStates ( int layer, ButtonState states, string cssClasses ) : void | ||
layer | int | |
states | ButtonState | |
cssClasses | string | |
리턴 | void |
/// <summary>Adds a silver background to the given button.</summary> /// <param name="layer">The layer to assign the content to (typically '0').</param> /// <param name="button">The button to effect.</param> /// <param name="showForNormal">Flag indicating if the background should be visible for the default (normal) state.</param> public static void SilverBackground(int layer, ButtonView button, bool showForNormal) { // Setup initial conditions. ButtonState[] upStates = showForNormal ? new ButtonState[] { ButtonState.Normal, ButtonState.MouseOver } : new ButtonState[] { ButtonState.MouseOver }; ButtonState[] downStates = new ButtonState[] { ButtonState.MouseDown, ButtonState.Pressed }; // Insert the DIV element that will show the CSS styles. button.TemplateForStates(layer, ButtonView.AllStates, ButtonTemplates.CommonBg, EnabledCondition.Either, FocusCondition.Either); // Apply CSS. button.CssForStates(layer, upStates, string.Format("{0} {1}", ButtonCss.ClassSilver, ButtonCss.ClassUp)); button.CssForStates(layer, downStates, string.Format("{0} {1}", ButtonCss.ClassSilver, ButtonCss.ClassDown)); button.CssForStates(layer, new ButtonState[] { ButtonState.MouseOver, ButtonState.MouseDown }, ButtonCss.ClassHighlight); }
/// <summary>Adds a style for rounded corners.</summary> /// <param name="layer">The layer to assign the content to (typically '0').</param> /// <param name="button">The button to effect.</param> public static void Rounded(int layer, ButtonView button) { button.CssForStates(layer, ButtonView.AllStates, ButtonCss.ClassRounded); }