private void toolStripButtonSaveProject_Click(object sender, EventArgs e) { EditorSceneUtils.Save(); ProjectLoader.Save(); Logger.Instance.Clear(); Logger.Instance.Append("Saved " + DateTime.Now.ToString()); UpdateFormTitle(); }
private void MainWindow_FormClosed(object sender, FormClosedEventArgs e) { if (SceneManagement.ActiveScene.UnsavedChanges) { DialogResult result = MessageBox.Show("There are unsaved changes in the scene, do you want to save before closing?", "Unsaved Scene Changes", MessageBoxButtons.YesNo); if (result == DialogResult.Yes) { EditorSceneUtils.Save(); } } if (ProjectManager.Instance.IsDirty) { DialogResult result = MessageBox.Show("There are unsaved changes in the project, do you want to save before closing?", "Unsaved Project Changes", MessageBoxButtons.YesNo); if (result == DialogResult.Yes) { ProjectLoader.Save(); } } }
private void saveSceneToolStripMenuItem_Click(object sender, EventArgs e) { EditorSceneUtils.Save(); }
private void toolStripButtonOpenScene_Click(object sender, EventArgs e) { EditorSceneUtils.Open(); }
private void toolStripButtonSaveProject_Click(object sender, EventArgs e) { EditorSceneUtils.Save(); ProjectLoader.Save(); }