/// <summary> /// 姓名判断する /// </summary> public void DivinationName() { FamilyName family = new FamilyName(); FirstName first = new FirstName(); family.put(); first.put(); Console.Write("\r\n\r\n判定中"); for (int i = 0; i < 3; i++) { System.Threading.Thread.Sleep(1000); Console.Write("・"); } Console.Write("\r\n\r\n"); Console.Write("{0} {1}さんの判定結果\r\n", family.Value, first.Value); var names = new List <NameBase>(); names.Add(family); names.Add(first); TotalNameFortune totalNameFortune = new TotalNameFortune("総格", names); HumanNameFortune humanNameFortune = new HumanNameFortune("人格", names); OutsideNameFortune outsideNameFortune = new OutsideNameFortune("外格", names); FirstNameFortune firstNameFortune = new FirstNameFortune("地格", names); FamlyNameFortune familyNameFortune = new FamlyNameFortune("天格", names); var displays = new List <IDisplay>(); displays.Add(humanNameFortune); displays.Add(outsideNameFortune); displays.Add(firstNameFortune); displays.Add(familyNameFortune); displays.Add(totalNameFortune); foreach (var d in displays) { d.Display(names); } }
/// <summary> /// 姓名判断する /// </summary> public void DivinationName() { FamilyName family = new FamilyName(); FirstName first = new FirstName(); family.put(); first.put(); Console.Write("\r\n\r\n判定中"); for (int i = 0; i < 3; i++) { System.Threading.Thread.Sleep(1000); Console.Write("・"); } Console.Write("\r\n\r\n"); Console.Write("{0} {1}さんの判定結果\r\n", family.Value, first.Value); var names = new List<NameBase>(); names.Add(family); names.Add(first); TotalNameFortune totalNameFortune = new TotalNameFortune("総格", names); HumanNameFortune humanNameFortune = new HumanNameFortune("人格", names); OutsideNameFortune outsideNameFortune = new OutsideNameFortune("外格", names); FirstNameFortune firstNameFortune = new FirstNameFortune("地格", names); FamlyNameFortune familyNameFortune = new FamlyNameFortune("天格", names); var displays = new List<IDisplay>(); displays.Add(humanNameFortune); displays.Add(outsideNameFortune); displays.Add(firstNameFortune); displays.Add(familyNameFortune); displays.Add(totalNameFortune); foreach (var d in displays) { d.Display(names); } }