public static FullCharacterDTO FullDTOFromCharacter(Character character) { var characterDTO = new FullCharacterDTO(); characterDTO.id = character._id; characterDTO.playerAccountName = character.PlayerAccountName; characterDTO.name = character.Name; characterDTO.race = character.Race; foreach (Ability ability in character.Abilities) { var abilityDTO = AbilityMapper.GetDTOFromAbility(ability); characterDTO.abilities.Add(abilityDTO); } characterDTO.size = character.Size; characterDTO.sizeModifier = character.SizeModifier; characterDTO.classes = new List <RpgClassDTO>(); foreach (RpgClass rpgClass in character.Classes) { var rpgClassDTO = RpgClassMapper.GetDTOFromClass(rpgClass); characterDTO.classes.Add(rpgClassDTO); } return(characterDTO); }
public static BasicCharacterDTO BasicDTOFromCharacter(Character character) { var characterDTO = new BasicCharacterDTO(); characterDTO.id = character._id; characterDTO.playerAccountName = character.PlayerAccountName; characterDTO.name = character.Name; characterDTO.race = character.Race; characterDTO.classes = new List <RpgClassDTO>(); foreach (RpgClass rpgClass in character.Classes) { var rpgClassDTO = RpgClassMapper.GetDTOFromClass(rpgClass); characterDTO.classes.Add(rpgClassDTO); } return(characterDTO); }
public static Character CharacterFromFullDTO(FullCharacterDTO fullCharacterDTO) { var character = new Character(); if (!string.IsNullOrWhiteSpace(fullCharacterDTO.id)) { character._id = fullCharacterDTO.id; } if (!string.IsNullOrWhiteSpace(fullCharacterDTO.playerAccountName)) { character.PlayerAccountName = fullCharacterDTO.playerAccountName; } character.Name = fullCharacterDTO.name; character.Race = fullCharacterDTO.race; if (fullCharacterDTO.abilities != null) { foreach (AbilityDTO abilityDTO in fullCharacterDTO.abilities) { var ability = AbilityMapper.GetAbilityFromDTO(abilityDTO); character.Abilities.Add(ability); } } character.Size = fullCharacterDTO.size; character.SizeModifier = fullCharacterDTO.sizeModifier; character.Classes = new List <RpgClass>(); if (fullCharacterDTO.classes != null) { foreach (RpgClassDTO classDTO in fullCharacterDTO.classes) { var rpgClass = RpgClassMapper.GetRpgClassFromDTO(classDTO); character.Classes.Add(rpgClass); } } return(character); }