private static void PositionHelper() { if (Player.CharacterName == "Draven" || !Config["extraSet"]["antimelee"].GetValue <MenuBool>("positioningAssistant").Enabled) { return; } if (Player.IsMelee) { Orbwalker.SetOrbwalkerPosition(Vector3.Zero); return; } foreach (var enemy in GameObjects.EnemyHeroes.Where(enemy => enemy.IsMelee && enemy.IsValidTarget(dodgeRange) && enemy.IsFacing(Player) && Config["extraSet"]["antimelee"]["antimeleeassist"].GetValue <MenuBool>("posAssistant" + enemy.CharacterName).Enabled)) { var points = OktwCommon.CirclePoints(20, 250, Player.Position); if (Player.FlatMagicDamageMod > Player.FlatPhysicalDamageMod) { OktwCommon.blockAttack = true; } var bestPoint = Vector3.Zero; foreach (var point in points) { if (point.IsWall() || point.IsUnderEnemyTurret()) { Orbwalker.SetOrbwalkerPosition(Vector3.Zero); return; } if (enemy.Distance(point) > dodgeRange && (bestPoint == Vector3.Zero || point.DistanceToCursor() < bestPoint.DistanceToCursor())) { bestPoint = point; } } if (enemy.Distance(bestPoint) > dodgeRange) { Orbwalker.SetOrbwalkerPosition(bestPoint); } else { var fastPoint = enemy.PreviousPosition.Extend(Player.PreviousPosition, dodgeRange); if (fastPoint.CountEnemyHeroesInRange(dodgeRange) <= Player.CountEnemyHeroesInRange(dodgeRange)) { Orbwalker.SetOrbwalkerPosition(fastPoint); } } dodgeTime = Game.Time; return; } Orbwalker.SetOrbwalkerPosition(Vector3.Zero); OktwCommon.blockAttack = false; }
private static void PositionHelper() { if (Player.ChampionName == "Draven" || !Config.Item("positioningAssistant").GetValue <bool>() || AIOmode == 2) { return; } if (Player.IsMelee) { Orbwalker.SetOrbwalkingPoint(new Vector3()); return; } foreach (var enemy in Enemies.Where(enemy => enemy.IsMelee && enemy.IsValidTarget(dodgeRange) && enemy.IsFacing(Player) && Config.Item("posAssistant" + enemy.ChampionName).GetValue <bool>())) { if (Player.FlatMagicDamageMod > Player.FlatPhysicalDamageMod) { OktwCommon.blockAttack = true; } var points = OktwCommon.CirclePoints(20, 200, Player.Position); Vector3 bestPoint = Vector3.Zero; foreach (var point in points) { if (enemy.Distance(point) > dodgeRange && (bestPoint == Vector3.Zero || Game.CursorPos.Distance(point) < Game.CursorPos.Distance(bestPoint))) { bestPoint = point; } } if (enemy.Distance(bestPoint) > dodgeRange) { Orbwalker.SetOrbwalkingPoint(bestPoint); } else { var fastPoint = enemy.ServerPosition.Extend(Player.ServerPosition, dodgeRange); if (fastPoint.CountEnemiesInRange(dodgeRange) <= Player.CountEnemiesInRange(dodgeRange)) { Orbwalker.SetOrbwalkingPoint(fastPoint); } } dodgeTime = Game.Time; return; } Orbwalker.SetOrbwalkingPoint(new Vector3()); if (OktwCommon.blockAttack == true) { OktwCommon.blockAttack = false; } }
private void LogicW() { if (Player.Mana > RMANA + WMANA) { if (Program.Combo) { return; } if (Config.Item("autoW", true).GetValue <bool>()) { foreach (var enemy in HeroManager.Enemies.Where(enemy => enemy.IsValidTarget(W.Range) && !OktwCommon.CanMove(enemy) && !enemy.HasBuff("caitlynyordletrapinternal"))) { if (Utils.TickCount - W.LastCastAttemptT > 1000) { W.Cast(enemy); LastW = enemy; } else if (LastW.NetworkId != enemy.NetworkId) { W.Cast(enemy); LastW = enemy; } } } if (Config.Item("telE", true).GetValue <bool>()) { var trapPos = OktwCommon.GetTrapPos(W.Range); if (!trapPos.IsZero) { W.Cast(trapPos); } } if ((int)(Game.Time * 10) % 2 == 0 && Config.Item("bushW2", true).GetValue <bool>()) { if (Player.Spellbook.GetSpell(SpellSlot.W).Ammo == new int[] { 0, 3, 3, 4, 4, 5 }[W.Level] && Player.CountEnemiesInRange(1000) == 0) { var points = OktwCommon.CirclePoints(8, W.Range, Player.Position); foreach (var point in points) { if (NavMesh.IsWallOfGrass(point, 0) || point.UnderTurret(true)) { if (!OktwCommon.CirclePoints(8, 150, point).Any(x => x.IsWall())) { W.Cast(point); return; } } } } } } }