public void LoadOKTW() { Flash = ImageLoader.CreateSummonerSprite("Flash"); Heal = ImageLoader.CreateSummonerSprite("Heal"); Exhaust = ImageLoader.CreateSummonerSprite("Exhaust"); Teleport = ImageLoader.CreateSummonerSprite("Teleport"); Ignite = ImageLoader.CreateSummonerSprite("Ignite"); Barrier = ImageLoader.CreateSummonerSprite("Barrier"); Clairvoyance = ImageLoader.CreateSummonerSprite("Clairvoyance"); Cleanse = ImageLoader.CreateSummonerSprite("Cleanse"); Ghost = ImageLoader.CreateSummonerSprite("Ghost"); Smite = ImageLoader.CreateSummonerSprite("Smite"); Ultimate = ImageLoader.CreateSummonerSprite("r"); Pink = ImageLoader.CreateSummonerSprite("pink"); Pink.Scale = new Vector2(0.15f, 0.15f); Ward = ImageLoader.CreateSummonerSprite("ward"); Ward.Scale = new Vector2(0.15f, 0.15f); PinkMM = ImageLoader.CreateSummonerSprite("WT_Pink"); WardMM = ImageLoader.CreateSummonerSprite("WT_Green"); Not = ImageLoader.GetSprite("not"); FlashS = ImageLoader.GetSprite("Flash"); HealS = ImageLoader.GetSprite("Heal"); ExhaustS = ImageLoader.GetSprite("Exhaust"); TeleportS = ImageLoader.GetSprite("Teleport"); IgniteS = ImageLoader.GetSprite("Ignite"); BarrierS = ImageLoader.GetSprite("Barrier"); ClairvoyanceS = ImageLoader.GetSprite("Clairvoyance"); CleanseS = ImageLoader.GetSprite("Cleanse"); GhostS = ImageLoader.GetSprite("Ghost"); SmiteS = ImageLoader.GetSprite("Smite"); UltimateS = ImageLoader.GetSprite("r"); Isready = ImageLoader.GetSprite("isready"); Lost = ImageLoader.GetSprite("lost"); Config.SubMenu("About OKTW©").AddItem(new MenuItem("logo", "Intro logo OKTW").SetValue(true)); if (Config.Item("logo").GetValue <bool>()) { Intro = new Render.Sprite(LoadImg("intro"), new Vector2((Drawing.Width / 2) - 500, (Drawing.Height / 2) - 350)); Intro.Add(0); Intro.OnDraw(); } Utility.DelayAction.Add(7000, () => Intro.Remove()); Config.SubMenu("Utility, Draws OKTW©").AddItem(new MenuItem("disableDraws", "DISABLE UTILITY DRAWS").SetValue(false)); Config.SubMenu("Utility, Draws OKTW©").SubMenu("Hud").AddItem(new MenuItem("championInfo", "Show enemy avatars").SetValue(true)); Config.SubMenu("Utility, Draws OKTW©").SubMenu("Hud").AddItem(new MenuItem("posX", "posX").SetValue(new Slider(839, 1000, 0))); Config.SubMenu("Utility, Draws OKTW©").SubMenu("Hud").AddItem(new MenuItem("posY", "posY").SetValue(new Slider(591, 1000, 0))); Config.SubMenu("Utility, Draws OKTW©").SubMenu("Screen").AddItem(new MenuItem("Notification", "Notifications").SetValue(true)); Config.SubMenu("Utility, Draws OKTW©").SubMenu("Screen").SubMenu("Awareness radar").AddItem(new MenuItem("ScreenRadar", "Enable").SetValue(true)); Config.SubMenu("Utility, Draws OKTW©").SubMenu("Screen").SubMenu("Awareness radar").AddItem(new MenuItem("ScreenRadarEnemy", "Only enemy").SetValue(true)); Config.SubMenu("Utility, Draws OKTW©").SubMenu("Screen").SubMenu("Awareness radar").AddItem(new MenuItem("ScreenRadarJungler", "Only jungler").SetValue(true)); Config.SubMenu("Utility, Draws OKTW©").SubMenu("Screen").AddItem(new MenuItem("HpBar", "Damage indicators").SetValue(true)); Config.SubMenu("Utility, Draws OKTW©").SubMenu("Screen").SubMenu("Spell tracker").AddItem(new MenuItem("SpellTrackerEnemy", "Enemy").SetValue(true)); Config.SubMenu("Utility, Draws OKTW©").SubMenu("Screen").SubMenu("Spell tracker").AddItem(new MenuItem("SpellTrackerAlly", "Ally").SetValue(true)); Config.SubMenu("Utility, Draws OKTW©").SubMenu("Screen").AddItem(new MenuItem("ShowClicks", "Show enemy clicks").SetValue(true)); Config.SubMenu("Utility, Draws OKTW©").SubMenu("Screen").AddItem(new MenuItem("showWards", "Show hidden objects, wards").SetValue(true)); Config.SubMenu("Utility, Draws OKTW©").SubMenu("Minimap").AddItem(new MenuItem("minimap", "Mini-map hack").SetValue(true)); Tahoma13B = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 14, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.Antialiased }); Tahoma13 = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 14, OutputPrecision = FontPrecision.Default, Quality = FontQuality.Antialiased }); TextBold = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Impact", Height = 30, Weight = FontWeight.Normal, OutputPrecision = FontPrecision.Default, Quality = FontQuality.Antialiased }); HudLevel = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 17, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.Antialiased }); RecFont = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 12, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.Antialiased }); HudCd = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 11, Weight = FontWeight.Normal, OutputPrecision = FontPrecision.Default, Quality = FontQuality.Antialiased }); Drawing.OnEndScene += Drawing_OnEndScene; Game.OnUpdate += Game_OnUpdate; }