/// <summary> /// Searches a SGF game tree for game-info properties /// </summary> /// <param name="gameTree">SGF game tree</param> private void SearchGameTree(SgfGameTree gameTree) { foreach (var child in gameTree.Children) { SearchGameTree(child); } //gather game-info properties from this node foreach (var node in gameTree.Sequence) { foreach (var property in node) { var knownProperty = SgfKnownProperties.Get(property.Identifier); if (knownProperty != null && knownProperty.Type == SgfPropertyType.GameInfo) { _gameInfoProperties[property.Identifier] = property; } } } }
public SgfGameInfoSearcher(SgfGameTree gameTree) { _gameTree = gameTree; }