public AIDecision RequestMove(Fuego fuego, AiGameInformation gameInformation) { var action = FuegoAction.ThatReturnsAiDecision(() => TrueRequestMove(fuego, gameInformation)); EnqueueAction(action); return(action.GetAiDecisionResult()); }
public AIDecision GetIsolatedHint(Fuego fuego, AiGameInformation gameInformation) { var action = FuegoAction.ThatReturnsAiDecision(() => { TrueInitialize(gameInformation); return(TrueRequestMove(fuego, gameInformation)); }); EnqueueAction(action); return(action.GetAiDecisionResult()); }
public AIDecision GetHint(Fuego fuego, AiGameInformation gameInformation) { var action = FuegoAction.ThatReturnsAiDecision(() => { var result = TrueRequestMove(fuego, gameInformation); UndoOneMove(); return(result); }); EnqueueAction(action); return(action.GetAiDecisionResult()); }