예제 #1
0
 private void BtnExport_Click(object sender, EventArgs e)
 {
     switch (type)
     {
     case FileIO.fileType.skeletalAnimation:
         if (renderer.CurrentModel == -1)
         {
             MessageBox.Show(
                 "A skeleton is necessary to export an Skeletal Animation." + Environment.NewLine +
                 "You must select a model before exporting!",
                 "Warning",
                 MessageBoxButtons.OK,
                 MessageBoxIcon.Exclamation);
             return;
         }
         if (control.CurrentAnimation == -1)
         {
             return;
         }
         FileExport.export(type, renderer.models, renderer.CurrentModel, control.CurrentAnimation);
         break;
     }
 }
예제 #2
0
 private void BtnExport_Click(object sender, EventArgs e)
 {
     FileExport.export(FileIO.fileType.model, renderer.models, ModelList.SelectedIndex);
 }