public PlayerSettings ( byte playerId, bool invertedTable, bool spectator ) : void | ||
playerId | byte | |
invertedTable | bool | |
spectator | bool | |
리턴 | void |
public PlayerSettings ( byte playerId, bool invertedTable, bool spectator ) : void | ||
playerId | byte | |
invertedTable | bool | |
spectator | bool | |
리턴 | void |