public static SasManager GetContext() { lock (Locker) { return current ?? (current = new SasManager()); } }
public static SasManager GetContext() { lock (Locker) { return(current ?? (current = new SasManager())); } }
protected override void OnStop() { Log.Info("OnStop Called"); GameServiceClient.GetContext().Stop(); SasManager.GetContext().Stop(); this.FireOnServiceStop(); Log.Info("OnStop Completed"); }
public void Start() { Log.Info("Starting"); this.OnStart(null); GameServiceClient.GetContext().Start(); SasManager.GetContext().Start(); Log.Info("Started"); }