private void RibbonButtonClick3(object sender, RoutedEventArgs e) { SetList setlist = frame1.Content as SetList; if (setlist != null && setlist.SelectedGame != null) { MessageBoxResult msg = MessageBox.Show(string.Format("Are you sure you want to delete {0}?", setlist.SelectedGame.Name), "Confirmation", MessageBoxButton.YesNo); if (msg == MessageBoxResult.Yes) { Program.GamesRepository.UninstallGame(setlist.SelectedGame); _currentSetList = null; var gl = new GameList(); gl.OnGameClick += gl_OnGameDoubleClick; frame1.Navigate(gl); } } }
private void gl_OnGameDoubleClick(object sender, EventArgs e) { var g = sender as Data.Game; _currentSetList = new SetList(g); frame1.Navigate(_currentSetList); }
private void RibbonButtonClick1(object sender, RoutedEventArgs e) { _currentSetList = null; var gl = new GameList(); gl.OnGameClick += gl_OnGameDoubleClick; frame1.Navigate(gl); }
private void RibbonButton_Click_1(object sender, RoutedEventArgs e) { _currentSetList = null; GameList gl = new GameList(); gl.OnGameClick += new EventHandler(gl_OnGameDoubleClick); frame1.Navigate(gl); }