public bool IsGeoCodingRequired(Proximity proximity) { if (!this.HasLocation) { return(true); } if (this.City != proximity.City || this.State != proximity.State || this.Zip != proximity.Zip) { return(true); } return(false); }
public bool HasChanged(Proximity proximity) { if (this.Latitude == null || this.Longitude == null) { return(true); } if (this.City != proximity.City || this.State != proximity.State || this.Zip != proximity.Zip) { return(true); } return(false); }