예제 #1
0
        public string Serialize()
        {
            string str = $"{(int)meshShape}" + Saving.PropertySplit;

            str += $"{Saving.SaveFloat(color.r)},{Saving.SaveFloat(color.g)},{Saving.SaveFloat(color.b)},{Saving.SaveFloat(color.a)}" + Saving.PropertySplit;
            str += $"{Saving.SaveFloat(emission.r)},{Saving.SaveFloat(emission.g)},{Saving.SaveFloat(emission.b)}" + Saving.PropertySplit;
            return(str);
        }
예제 #2
0
        public string Serialize()
        {
            string str = ((int)lightType).ToString() + Saving.PropertySplit;

            str += $"{Saving.SaveFloat(color.r)},{Saving.SaveFloat(color.g)},{Saving.SaveFloat(color.b)}" + Saving.PropertySplit;
            str += Saving.SaveFloat(brightness) + Saving.PropertySplit;
            str += Saving.SaveFloat(shadowStrength) + Saving.PropertySplit;
            str += Saving.SaveFloat(range) + Saving.PropertySplit;
            str += Saving.SaveFloat(fov);
            return(str);
        }